Decisions with consequences
Contracts, morale, injuries, prices, advertising, and match quality all pull on the same budget.
MODERN AWW · CONCEPT 02
A deep franchise command center inspired by AWW’s most ambitious game-within-a-game. Book the card, manage the roster, read the crowd, protect the cash—and chase the impossible buyout.
DESIGN STUDY · NOT AN ANNOUNCED PRODUCTContracts, morale, injuries, prices, advertising, and match quality all pull on the same budget.
A tactile operating dashboard: dense enough to feel powerful, calm enough to remain readable.
Run better events, build stars, enter new markets, and turn a tiny local promotion into a rival.